Tip: Add tutorials as tag to your topic to create or convert your post as a tutorial. The first line of your post will be automatically parsed as the summary or short description of your tutorial entry with a maximum length of 180 characters.
A small tutorial will show you how to get a .exe icon for your exe file and on the window WITHOUT using external files with the finished product.
An update-to-date conversion of Extron's NeHe code for BlitzMax.
If you're having problems with rotating objects using pitch, yaw and roll (i.e. Euler angles), the following article might help.
How to use arrays (DIM) in Types
Below I will set up some quick start courses to explain BlitzMax to those who start working with BlitzMax.
is there a command that deletes objects in blitzmax or ng?
Here's a nice tutorial series of learning 2D Game Programing with BlitzMax by 2dgamecreators.com. It's not that complete but perfect for beginners or first time BlitzMax users.
Here's another Blitz3D Tutorial for beginners at jnoodle.com
I FINALLY MIGHT have something here of VALUE to help someone with. And IT IS AWESOME!!... (to me anyways) :P