BlitzCoder Tutorials
Tip: Add tutorials as tag to your topic to create or convert your post as a tutorial. The first line of your post will be automatically parsed as the summary or short description of your tutorial entry with a maximum length of 180 characters.
So while randomly looking for some useful stuff, today I just stumbled and learned that MS secretly inserts telemetry functions to VS 2015 Update 2 binaries. I am using VS 2015 par…
Started by
RonTek
2
using a list to add, remove and move array items without pain. You want a list ONLY of INT: I think LIST in Bmax handle generic object...unless you write a 'personal' tlist. Or yo…
Started by
RonTek
1
Face another entity using combination of DeltaYaw + TurnEntity or a combination of DeltaYaw + RotateEntity
Started by
RemiD
1
Here is a quick batch file to launch MaxIDE or your favorite editor with MinGW Path set, given you have installed it inside your BlitzMax installation directory..
Started by
RonTek
1
A quick tutorial on how to create or convert your existing code to a blitzmax module.
Started by
RonTek
8
This is an old excerpt from the old forums by **fabian** which I will turn into a tutorial to show the possibilities that you can use Blitzmax to create and use your very own Windo…
Started by
RonTek
18
This is a Collision Avoidance demo by 3D that combines and showcases his Collision Avoidance with A* Path Finding library.
Started by
RonTek
1
Using this interface together with Membase + Moxi (the setup I tested) allows for real time operations (like in a game) from BlitzPlus (Blitz+) and B3D.
Started by
RonTek
1
This is not an official Blitz project, but since BlitzMax has support for Lua scripting, this can be interesting for the Blitz community anyway.
Started by
tricky
13
A quick tutorial on how to have your own screenshot routine for your Blitz3D/Plus game or app.
Started by
RonTek
1
I made a quick sample on how we can use Socket.io and Monkey-X for Network stuff using a NodeJS server. I tried a lot of solutions with websockets, get/post, nuggetta and some othe…
Started by
RonTek
1