BlitzCoder Tutorials


Tip: Add tutorials as tag to your topic to create or convert your post as a tutorial. The first line of your post will be automatically parsed as the summary or short description of your tutorial entry with a maximum length of 180 characters.
A quick guide in converting your 6 texture skybox to a single cubic map for sky sphere.
Started by RonTek
1
Last Post by RonTek
3 days ago
After some deep diving into this workflow along with existing demos, methods and snippets, here is the definitive guide with demo and sources in using normal maps in Blitz3D plus a…
Started by RonTek
2
Last Post by RonTek
(1 week ago)
Short code in checking for mouse up or release.
Started by RonTek
1
Last Post by RonTek
2 weeks ago
Per Object Glow, using a full screen glow method with a small trick.
Started by RonTek
9
Last Post by RonTek
(2 weeks ago)
Quick example and tutorial on how to detect double clicks.
Started by RonTek
1
Last Post by RonTek
3 weeks ago
A simple example on how Blitz3D pivot works.
Started by RonTek
1
Last Post by RonTek
3 weeks ago
A quick example with 2D game movement using delta timing. This should apply on 3D as well.
Started by RonTek
1
Last Post by RonTek
3 weeks ago
This book with accompanying source codes is designed to get you started programming in one of the coolest languages available today.
Started by RonTek
1
Last Post by RonTek
4 weeks ago
For beginners who are just starting Maplet.
Started by RonTek
1
Last Post by RonTek
1 month ago
A nice article tutorial by **Earok** on how to deal with widescreen issues with fix below in Blitz3D
Started by RonTek
1
Last Post by RonTek
1 month ago
Here's another Blitz3D Tutorial for beginners at jnoodle.com
Started by RonTek
7
Last Post by Grindalf
(1 month ago)
This is a basic example on how to pass pointers to DLL using banks and peek commands. You need the [User32 decls](https://www.blitzcoder.org/forum/topic.php?id=393) to test the exa…
Started by RonTek
1
Last Post by RonTek
2 months ago
A quick example on this topic.
Started by RonTek
1
Last Post by RonTek
2 months ago
Another align to vector demo demo determining entity/mesh angle on slopes.
Started by RonTek
1
Last Post by RonTek
2 months ago
With a bit of search, tests and time, I finally got to see how Ashadow softshadows basically work and made a demo to toggle between them.
Started by RonTek
1
Last Post by RonTek
2 months ago
Animation tutorial by HE360
Started by RonTek
1
Last Post by RonTek
4 months ago
So while randomly looking for some useful stuff, today I just stumbled and learned that MS secretly inserts telemetry functions to VS 2015 Update 2 binaries. I am using VS 2015 par…
Started by RonTek
2
Last Post by wow
(5 months ago)
Basic Blitz3D animation handling and controls
Started by RonTek
3
Last Post by RonTek
(6 months ago)
Constant frame rate taken from castle demo.
Started by RonTek
3
Last Post by RemiD
(6 months ago)
Simple Day and Night Cycle with AmbientLight
Started by RonTek
1
Last Post by RonTek
6 months ago