Slim Shady Lightmapper


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(Posted 1 week ago) RonTek

Slim Shady Lightmapper is a Freeware Lightmapper and Scene Assembler for Blitz3D. This Version still has some bugs and you need to follow the step by step guide to prevent troubles.

Author: jfkEO

Download (Beta Version 0.4)

This Tool is used to merge and position several meshes, position several lights, collapse the scene to one single mesh, apply lightmapping on it and save it as a .B3D Mesh with Lightmap for use in Blitz3D.

The Features of this early Version are still very limited. I hope I can fix some stuff and add more Functions in future versions.

Possible Workflow (forget what I said about Decorator Problems before):
Use Maplet to generate a main Building Mesh and save it without Lightmap.
Load it in SlimShady and merge additional static Meshes, eg. furniture.
Load the lightmapped result of SlimShady in Decorator and finish Texture works.
OR
Use Maplet to generate a main Building Mesh and save it without Lightmap.
Load the non-lightmapped Maplet-mesh in Decorator and do some Texture works.
Load it in SlimShady and merge additional static Meshes, eg. furniture.

So Slim Shady is an Addition to Maplet and Decorator. Please make sure to read the FAQ first (using the help menu or open "help.txt").

Blitz3D - Slim Shady Lightmapper

Blitz3D - Slim Shady Lightmapper

Blitz3D - Slim Shady Lightmapper

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