NGCollision Library
Tweet collision-detection dll toolbox
cheers RemiD. what do you think of this library? Is it better than stock b3d or something like coldet?
I have not tested it yet...
But for collisions detection and repositionning, my preference is to use linepick (with a radius) and pickable meshes (low details), because i can use it whenever i want and the results are reliable so far. ( so no need of blitz3d collision system or updateworld() )
(but you have to understand what is global space, local space, global direction, local direction, global vectors, local vectors)
i can explain more if you are curious...
That's great, but yes I will be needing your help eventually which is related to blitz3d stuff.
This library is actually abandonware and so I am curious how it compares to the free ones.
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