BlitzRift for Oculus VR
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Blitz3D integration for the Oculus Rift.
This was basically a fun project I did back when the Oculus Rift was launched on Kickstarter.
The main purpose of the techdemo was to implement and experiment with the Barrel distortion correction (warping).
Source-Code and precompiled exe is also included.
Head-tracking support is not integrated yet!
(I may address this later when I receive my devkit)
Download (Mirror copy by RedMongoose)
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