Tweet blitzmax post-process minib3d
is it possible to do a Color Grading or similar effect in minib3d? or require shaders?
It's possible, but minib3d does not support shaders out of the box, at least officially or submitted.
There are several attempts and it's kind of a free for all. I remember the Klepto version which is called minib3d extended, not sure if I have kept a copy or if there is still a copy floating around the web.
There's also AdamRedwood's shader class which I can pull from the archives.
Update: just posted minib3d extended
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