Devil Particle System
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The Devil Particle System is a single surface particle engine designed to create particle effects such as fire, smoke, sparks or explosions. Using Blitz3D sprites for particle effects is a bad idea because it lacks in performance. Instead, a single mesh and lots of vertex manipulation is used in order to achieve best results.
A templating system is used so you can create particle effects and use them multiple times. Also please note, that due to its simplicity the Devil Particle System is the Devil-Engine that interferes the least with any other system you may use.
The Devil Particle System also comes with a huge collection of particle images to choose from.
Special thanks to markcwm for keeping a copy of Devil's libraries.
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