Light Limit


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(Posted 2 months ago) PayDark

In blitz3d, It is possible to put a limit of lights on the stage apart from the 8 hardware, but if I have a light designated to the player that is a liter it is possible that if I apply that limit it also affects the light of the player.
Example is that if I put a limit of 2 lights on stage and I have the flashlight on, that light and the others are not affected. Good that a light is not going to be deactivated or that it goes out I mean that the limit of the stage lights does not affect the light of my flashlight.

(Posted 2 months ago) RonTek commented:

Hey PayDark, depends on what are you trying to do with your scene.. so do you want to have your player's flashlight to be consistent?

(Posted 2 months ago) PayDark commented:

Rontek, if that's what i'm looking for

(Posted 2 months ago) RonTek commented:

I see. I just found and posted RemiD's snippet that supports lights more than the default 8 limit and it has 2 modes, dx7 and light mesh.

https://www.blitzcoder.org/forum/topic.php?id=675

Hope this solves your problem.

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