Tweet 2d blitzmax zlib command
compress2( dest:Byte Ptr,dest_len Var,source:Byte Ptr,source_len,level )
Compress a block of data at specified compression level.
Miscellaneous / Pub.ZLib
This example by Retimer, see topic http://mojolabs.nz/posts.php?topic=80542
Local Bank:TBank = CreateBank() Local BStream:TStream = CreateBankStream(Bank) BStream.WriteString("a bunch of data!") Bank = compressBank(Bank) 'And your bank is now compressed 'This next line is for testing purposes 'to relink the stream to the compressed bank, 'so we can print out the compressed data BStream = CreateBankStream(Bank) Print "~n~nCompressed: " + BStream.ReadString(BStream.size()) 'Now lets uncompress that data, and print it out Bank = uncompressBank(Bank) BStream = CreateBankStream(Bank) Print "~n~nUncompressed: " + BStream.ReadString(BStream.size()) Function compressBank:TBank(sourceBank:TBank, level:Int = 9) Local CurrentSize:Int = SourceBank.Size() Local destBankSize:Int = Ceil(sourceBank.Size() * 1.001) + 2 + 4 Local destBank:TBank = CreateBank(destBankSize) compress2(destBank.Buf(), destBankSize, sourceBank.Buf(), sourceBank.Size(), level) 'resize bank to it's compressed size destBank.Resize(destBankSize+4) 'The size of the bank is included at the end - so you don't need to know the destination size later destBank.PokeInt(destBankSize,CurrentSize) Return destBank End Function Function uncompressBank:TBank(sourceBank:TBank) Local destBankSize:Int = sourceBank.PeekInt(Sourcebank.size()-4) Local destBank:TBank = CreateBank(destBankSize) uncompress(destBank.Buf(), destBankSize, sourceBank.Buf(), sourceBank.Size()) Return destBank End Function
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