OpenB3DMax Particle Candy Demo with Full Source


👉 BlitzCoder will be building a new platform and other plans to preserve and continue the Blitz legacy.

To be able to achieve this goal, we need your support by becoming a Patreon Paid Member 👈

 

Tweet blitzmax blitzmax-ng particles openb3d
BlitzCoder

Finally did some test and it worked with the latest OpenB3DMax, but I still think this needs more cleaning up. Anyway, it works without any issues so far and have used it on some of my demos and side projects.

More info and Download: https://www.blitzcoder.org/forum/topic.php?id=22

BlitzMax OpenB3DMax Particle Candy Demo with Source

markcwm commented:

This is great, thanks Ron! Tested and working in ubuntu.

I haven't looked at the code but I assume it uses its own particle system?

BlitzCoder commented:

Thanks Mark and glad to hear. It is an exact port so yes but technically it uses Sprites.

Reply To Topic (minimum 10 characters)

Please log in to reply