OpenB3DMax Particle Candy Demo with Full Source
Tweet blitzmax blitzmax-ng particles openb3d
Finally did some test and it worked with the latest OpenB3DMax, but I still think this needs more cleaning up. Anyway, it works without any issues so far and have used it on some of my demos and side projects.
More info and Download: https://www.blitzcoder.org/forum/topic.php?id=22
This is great, thanks Ron! Tested and working in ubuntu.
I haven't looked at the code but I assume it uses its own particle system?
Thanks Mark and glad to hear. It is an exact port so yes but technically it uses Sprites.
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