Ogre3D for BlitzMax (Sedm.mod)
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BlitzOgre3D largely ported the Ogre3D engine to BlitzMax, Blitz3D and BlitzPlus. While the wrapper for the latter two languages is just the Blitz3D command feature + extensions, the Blitz3D command pool in BlitzMax is provided by an object-oriented interface. In addition to the ability to use the engine close to the original, so is also an API available which hides the complexity of the Ogre3D engine as well as possible. (Google translated from German)
Download: Google Code Archive Repo
tried to duplicate the Compositor Demo scene, just having problems with the orientation and directional lighting setup. looks like most parts are still not in place, but I had always fun and familiar with Ogre so planning to continue playing around with it.
Sample Browser Compositor
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