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This was an attempt to revive Max3D during those times that I got to try out various 3D libraries with BlitzMax. I went on to used OpenB3D eventually before I moved on to Monkey-X MiniB3D stuff, but I think this is now worth another try either for posterity or maybe a possible revamp.
Max3D Quick Specs (based on repository, package and documentation)
- OpenGL 3D Engine
- Built-In ODE Physics
- Shader and Assimp Support
Here are some screenshots from the demos while I cleanup some stuff for a planned reboot.
Castle Demo w/ Godrays Shader and Mouse Pick Ray Casting
Castle Demo 2 w/ 3D Mesh and Shadows and Mouse Pick Ray Casting
Cube Chain Demo (ODE Physics)
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