Worklog for RonTek - Dark Realm Game Studio (DRGS)
Tweet blitzmax toolbox worklogs
DRGS based features is a forked version of Flow3D (BlitzMax + Ogre3D) updated to Ogre3D version 1.7.4. This means a more stable version which is recommended by ogre community, plugin developers in particular with add-ons support and compatibility (more features) plus issues fixed. The game engine will be heavily based on NeoAxis and will include tools like terrain and map editors.
Design Documents
Dark Realm Game Studio - Design Doc
Dark Realm Game Studio - Design Doc - Map Editor
Status
Version 1.0 Alpha is currently under wrapper upgrade.
- Base Engine Features (BlitzMax - Flow3D/Ogre3D 1.7.4)
- Physics (Newton)
- GUI Component (CEGUI)
- 3DSound (OpenAL)
- Terrain System (Ogre Paged Geometry)
- Editor (MaxGUI)
- Map Editor (MaxGUI)
Demos
Newton Physics Demo - Jenga Tower
To be updated