indepth details terrain systems
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Im trying to load a terrain from textures, heightmaps with normal mapping and specular mapping using shaders
im trying to setup a terrain system if there is not already a good system lib.for openb3d.
Welcome to the forums runechaos!
OpenB3D like Blitz3D also uses the same Roam Terrain System for LOD.
im trying to setup a terrain system if there is not already a good system lib.for openb3d.
Yes, that would be nice if you can add or improve on the current terrain system and perhaps add some materials/shaders for it.
Hi runechaos,
the terrain in Openb3d doesn't work with shaders it seems, I'm just getting a black/white texture. Not sure but it looks like it needs some OpenGL changes.
I'm working on an update to Terrain now, maybe not with shaders yet but read/write access to texcoords, normals and vertices and some terrain functions parameters are missing.
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