indepth details terrain systems


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runechaos

Im trying to load a terrain from textures, heightmaps with normal mapping and specular mapping using shaders

im trying to setup a terrain system if there is not already a good system lib.for openb3d.

BlitzCoder commented:

Welcome to the forums runechaos!

OpenB3D like Blitz3D also uses the same Roam Terrain System for LOD.

im trying to setup a terrain system if there is not already a good system lib.for openb3d.

Yes, that would be nice if you can add or improve on the current terrain system and perhaps add some materials/shaders for it.

markcwm commented:

Hi runechaos,

the terrain in Openb3d doesn't work with shaders it seems, I'm just getting a black/white texture. Not sure but it looks like it needs some OpenGL changes.

I'm working on an update to Terrain now, maybe not with shaders yet but read/write access to texcoords, normals and vertices and some terrain functions parameters are missing.

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