Widescreen issues in Blitz3D


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A nice article tutorial by Earok on how to deal with widescreen issues with fix below in Blitz3D

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Function FixCameraFOV(Camera,xres,yres)

  Local FOV# = (2*ATan(Tan((73.74)/2)*xres/yres))
  CameraZoom Camera, 1.0 / Tan(FOV#/2.0)

End Function

Widescreen issues in Blitz3D

Widescreen issues in Blitz3D

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