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Code Archives / Algorithms
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This code allows for an entity to point at any other chosen X,Y,Z position of any other entity.
Last Post by
MrmediamanX
1 year ago
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edit 20221130 : here is a better bcode with a 2d 'linepick' more similar to the 3d linepick (of blitz3d), and with the p
Last Post by
RemiD
1 year ago
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Fuzzy logic is used for decision support in inaccurate cases. Since Bobysait placing his excellent blitz3d TMap lib, I r
Last Post by
BlitzCoder
3 years ago
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Scripting mod for BlitzMax. Vorx.Script's syntax is similar to BlitzMax'.
Last Post by
BlitzCoder
3 years ago
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Catmull-Rom spline is a particular case of cubic splines family and makes it possible to achieve a smooth close curve (i
Last Post by
BlitzCoder
3 years ago
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This Function encrypts And decrypts a String with the use of a key and RC4 Encryption.
Last Post by
BlitzCoder
3 years ago
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This type of collision response isn't just useful for pool and billiard style games, and in fact, I didn't write it for
Last Post by
BlitzCoder
4 years ago
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A simple demonstration of the 'shifted grid' collision detection method. Great for when an obscene amount of sprites are
Last Post by
BlitzCoder
4 years ago
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This is a Perlin Noise implementation for 2D maps with linear interpolation and usage of 3 layers = altitude, temperatur
Last Post by
BlitzCoder
4 years ago
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Visually simulate crowding conditions on a road of traffic.
Last Post by
BlitzCoder
4 years ago
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This simple piece of code is a 'least recent used' and 'most recent used' cache. When you hit an object in the cache the
Last Post by
BlitzCoder
4 years ago
.bmx
2D vector type using doubles and with useful math functions.
Last Post by
BlitzCoder
4 years ago