Code Archives / Miscellaneous


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Garbage collection for B3D/Plus, or, "Unlocking what we already had"
Last Post by RonTek

1 month ago
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This workaround or hack will hide/remove the startup console window when running your Blitz3D program/game, only applica
Last Post by RonTek

3 months ago
.bmx
Here's an oldie geometry library from BRL (aka Mark Silby) as helper for 3D, vector and math functions
Last Post by RonTek

5 months ago
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Here is the code which checks if the Program is allready running on the windows systems.
Last Post by RonTek

6 months ago
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Blitz3D on BlitzPlus Window
Last Post by RonTek

6 months ago
.bmx
platform collisions by Warner, ported to OpenB3DMax
Last Post by RonTek

10 months ago
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Alternative to Blitz3D built-in collision system, solving the problem of moving-to-moving collision with one source enti
Last Post by RonTek

1 year ago
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snippet example showing how to use nested types or deriving from base types/class
Last Post by RonTek

1 year ago
.monkey
A simple Monokai editor color scheme for Monkey-X TeD
Last Post by RonTek

1 year ago