Code Archives / Miscellaneous


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```blitzbasic
Last Post by RemiD

2 days ago
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Basic character controls with FirstPerson view or ThirdPerson view (forward, backward, left, right, jump, fall, land) +
Last Post by RonTek

2 weeks ago
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Simple tray module that allows you to place an icon and hook it up to mouse messages.
Last Post by RonTek

2 weeks ago
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Hi!
Last Post by eNano

2 months ago
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Garbage collection for B3D/Plus, or, "Unlocking what we already had"
Last Post by RonTek

3 months ago
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This workaround or hack will hide/remove the startup console window when running your Blitz3D program/game, only applica
Last Post by RonTek

5 months ago
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Here's an oldie geometry library from BRL (aka Mark Silby) as helper for 3D, vector and math functions
Last Post by RonTek

7 months ago
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Here is the code which checks if the Program is allready running on the windows systems.
Last Post by RonTek

8 months ago
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Blitz3D on BlitzPlus Window
Last Post by RonTek

8 months ago
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platform collisions by Warner, ported to OpenB3DMax
Last Post by RonTek

1 year ago
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Alternative to Blitz3D built-in collision system, solving the problem of moving-to-moving collision with one source enti
Last Post by RonTek

1 year ago
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snippet example showing how to use nested types or deriving from base types/class
Last Post by RonTek

1 year ago
.monkey
A simple Monokai editor color scheme for Monkey-X TeD
Last Post by RonTek

1 year ago