Code Archives / 2D/3D - Graphic Shaders


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.bmx
Yet another shadowmapping snippet by Kronos, w/ addendum by fredborg
Last Post by RonTek

3 months ago
.bmx
Simple color grading function for your shaders
Last Post by RonTek

10 months ago
.bmx
Yet another DOF implementation. Some parts and the shader code was ported from the Max3D showcase [here](https://www.bli
Last Post by RonTek

11 months ago
.bmx
Port of Max3D's God Rays shader to OpenB3DMax
Last Post by RonTek

1 year ago
.bmx
SSAO for OpenB3DMax. A framerate gobbler, but hey it's still S.S.A.O!
Last Post by RonTek

1 year ago
.bmx
Kronos' GLSL Shadow Mapping Example in BlitzMax
Last Post by RonTek

1 year ago
.bmx
Terrain material with basic splatmap, 3 textures.
Last Post by RonTek

1 year ago
.bmx
Simple RenderPass (Camera PostFX) for OpenB3D
Last Post by RonTek

1 year ago
.bmx
straight-up no frills vignette effect for OpenB3D, great with survival and post-apoc games! :wink:
Last Post by RonTek

1 year ago
.bmx
FXAA shader for OpenB3D. Tested on BlitzMax-NG with latest OpenB3DMax version (5/18).
Last Post by RonTek

1 year ago
.bmx
HDR and Bloom Effect for OpenB3D
Last Post by RonTek

1 year ago
.bmx
Uncharted 2 Tonemap Filter for OpenB3D
Last Post by RonTek

1 year ago