Code Archives / Graphics


Attention! 👉Starting November 2024, BlitzCoder.org will now be BlitzBasic.org.

 

Tip: Add code-archives and graphics as tags to your topic to share and post it in this category as an archive. The first line of your post will be automatically parsed as the description of your code archive entry with a maximum length of 120 characters.
.bb
i have just noticed an error in the example in the old blitzbasic code archives, so here is a new code to read / write t
Last Post by RemiD

1 year ago
.bb
this shows how to create then position, then draw / render, a rectangle + text, with the exact same size and appearance,
Last Post by RemiD

1 year ago
.bb
The 'SelectGraphicsMode' function displays a simple selector to allow a user to choose and set a valid 3D graphics resol
Last Post by BlitzCoder

4 years ago
.bb
Merging an image to existing 3D texture.
Last Post by BlitzCoder

2 years ago
.
A collection of four demos written in the Monkey language, including Monkey source code, pretranslated HTML5 versions (a
Last Post by BlitzCoder

2 years ago
.
An experimental API-wrapper for Monkey that converts Mojo 1 calls to Mojo 2.
Last Post by BlitzCoder

2 years ago
.bb
Pixel perfect sprites with masking
Last Post by BlitzCoder

5 years ago
.bb
RGBA color functions for conversion and ReadPixel / WritePixel functions.
Last Post by BlitzCoder

3 years ago
.bb
'Instant' z-sorter for alpha'd triangles
Last Post by BlitzCoder

3 years ago
.bb
Tom Speed's DX7 Anistropic/Linear Filtering and MipMap LOD Bias
Last Post by BlitzCoder

3 years ago
.bb
A set of 2D sprite functions implemented in B3D.
Last Post by BlitzCoder

3 years ago
.bb
Linear Interpolation to Smooth Scale Images.
Last Post by BlitzCoder

3 years ago
.bb
Just a quick mockup and test of a virtual D-pad button position on a specified screen resolution for future demos..
Last Post by BlitzCoder

3 years ago
.bb
Single Surface 2D to 3D library, with particle system and entity examples.
Last Post by BlitzCoder

3 years ago
.bb
Simple movie on 3D Object example. sample avi was a simple quicktime trailer preview converted.
Last Post by BlitzCoder

4 years ago
.bb
Here are 3 functions CheckLoad,CheckAnimLoad and CheckLoadError
Last Post by BlitzCoder

4 years ago
.bb
Converts colors from the RGB system, which is used to paint the colors on the screen, into the more natural HSL system.
Last Post by BlitzCoder

4 years ago
.bmx
Last Post by BlitzCoder

4 years ago
.bmx
Quick test opens a BlitzMax Graphics display in windowed mode (depth 0), then resizes it to remove window borders, resul
Last Post by BlitzCoder

4 years ago
.bb
This is a pretty cool effect for blitz plus and b3d (although im not sure why you would need rain on the camera in 2d :p
Last Post by BlitzCoder

4 years ago